DANIEL GLOBUS / A FEW THINGS I’VE MADEAPPS / GAMES / OTHER STUFF

NO MASTER PLAN. JUST IDEAS.

Just making
stuff.

I’m Daniel. Mostly this is boredom, an idea, and seeing where it goes. Sometimes it turns into an app. Sometimes it’s just a fun thing to mess with.

Have a look

01 / THINGS YOU CAN TRY

Here’s what
I’ve been making.

A few ideas that made it
past “I should try that.”

01 / Learning / Web appLive web app
PulmoListen’s live interface showing a case library and layered chest anatomy with a recorded listening site.
Inside the live app

PulmoListen

A place to practice
listening.

A lung-sound learning app with recordings, an interactive body map, and case context. Pick a spot, listen, and compare what you hear.

Explore PulmoListen
The story & current state

Explore recorded chest sites, compare clips, and repeat individual annotated breaths. The interface keeps the source’s limits visible instead of implying detail the recordings don’t contain.

An educational listening tool. The web experience is live; mobile work continues.

02 / Play / iPhone & iPadOn the App Store
An actual Flux Orbit gameplay capture, with a ship, glowing orbital rings, and approaching hazards.
Actual gameplay

Flux Orbit

One tap.
One more try.

Switch between two rings, dodge mines, and collect energy while everything speeds up. It only takes one thumb. Stopping after one round is the harder part.

Find it on the App Store
The story & current state

The game has procedural music, changing sectors, and a score to chase. The controls stay simple as the hazards get faster.

Released for iPhone and iPad.

03 / Care / Interactive prototypeWorking prototype
Original illustrated garden artwork used in Little Responder’s quiet nature activity.
Original artwork from the prototype

Little Responder

A little play
for the ride.

A prototype for activities during pediatric ambulance transport: drawing, original music, quiet moments, and things to play with. A grown-up chooses what fits.

Ask about the prototype
The story & current state

The prototype includes seven age groupings and 35 activity variants, with sound off at the start and provider-controlled choices. An offline iPhone wrapper is built; device testing and supervised evaluation are still ahead.

In development. Child usability and clinical review remain outstanding.

02 / ALSO MESSING WITH

The side quests

A few more things at various stages of working.

04EMS NavigationNative app / Field-test build

Always-on orientation for ambulance crews, with persistent destinations, road context, and a Watch companion. Routing and field behavior are still being refined.

05RigCheckNative app / In development

Turning an ambulance equipment check into a structured, repeatable workflow: reusable item definitions, container layouts, checks, and PDF reporting.

06Watch ComplicationsPersonal utility / Device build

Weather, time, and date at a glance. Small, purpose-built Apple Watch tools, refined around the space a watch face actually gives you.

03 / THE GUY

Hi, I’m Daniel.
That’s pretty
much it.

I’m just a guy who likes making stuff. About 90% of this starts with being bored and having an idea. Building it is a fun way to get it out of my head.

That’s how a lung-sound learning tool, an orbital game, and a bunch of smaller experiments ended up in the same place. There isn’t really a master plan.

Some of these are finished enough to share. Some need more work. I’m having fun figuring them out.

Daniel

QUESTIONS, IDEAS, OR JUST SAYING HI?

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hey.↗

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